杨阳
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Summary
精通2d场景设定,Maya生物建模、绑定,影视动画故事版绘制和后期剪辑合成,能够熟练使用手写版。
Specialties:
Maya7.0-2009、Zbrush3.1、AutoCAD、rhino、solid works、Photoshop、painter、Premiere2.0、Fushion5.2、boujou4、realflow4
Experience
2008-10-01 -- 2009-06-12 ( 0 year(s), 8 month(s) )
担任大型网络游戏mkz军魂主要场景原画,协同模型组制作游戏场景、宣传视频等。
Education
None